September 2009 Archives

links for 2009-09-30

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  • The Swords & Wizardry project builds and supports free-form roleplaying games. That is to say, games where “light” rules create a framework instead of trying to cover every detail, every rule, and every situation. The Swords & Wizardry game “clones” the original rules of the fantasy roleplaying game that started it all back in 1974, when it was published by Gary Gygax and Dave Arneson. We also support two games we didn’t write: OSRIC and Goblinoid Games’ Labyrinth Lord. OSRIC is a clone of the game’s 1978 “First Edition,” and Labyrinth Lord is a clone of the game’s 1981 “Basic” Edition. All these game rules are rewritten and reorganized to be easier to learn and play.
    (tags: free rpg dnd)
  • * Rulings, Not Rules * Player Skill, not Character Abilities * Heroic, not Superhero * Forget “Game Balance”

links for 2009-09-24

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  • The Theory of Interstellar Trade is a paper written in 1978 by economist Paul Krugman. He described the paper as something he wrote to cheer himself up when he was an oppressed assistant professor, caught up in the academic rat race.

links for 2009-09-11

links for 2009-09-10

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links for 2009-09-08

  • The slide rule, also known colloquially as a slipstick,[1] is a mechanical analog computer. The slide rule is used primarily for multiplication and division, and also for "scientific" functions such as roots, logarithms and trigonometry, but is not normally used for addition or subtraction.

links for 2009-09-07

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