Juneteenth[b] (officially Juneteenth National Independence Day and historically known as Jubilee Day,[2] Black Independence Day,[3] and Emancipation Day[4][5]) is a federal holiday in the United States commemorating emancipation of enslaved African Americans. It is also often observed for celebrating African American culture.[6] Originating in Galveston, Texas, it has been celebrated annually on June 19 in various parts of the United States since 1866. The day was recognized as a federal holiday on June 17, 2021, when President Joe Biden signed the Juneteenth National Independence Day Act into law.[7][8][9] Juneteenth’s commemoration is on the anniversary date of the June 19, 1865, announcement of General Order No. 3 by Union Army general Gordon Granger, proclaiming freedom for enslaved people in Texas.[10]
https://en.wikipedia.org/wiki/Juneteenth
]]>Find it interesting that the great bounty hunter Mando is only shown bringing in 2 bounties alive, Mythrol and the child.
Then Cowboy Beebop which is all about failed bounties.
I’ve noticed a lot of recent Beebop link games recently and while some have interesting ideas none seem to answer the bounty problem usefully.
]]>Maybe a good candidate for a least feature DnD like base to build on.
And checkout the The Other Vanilla Game Jam
]]>Now my wondering is what the Westworld/Delos parks would have been like if Legend of Zelda Breath of the Wild was the inspiration instead of Red Dead Redemption? GTA in the old west vs. Miyazaki’s Princess Monokee by Nintendo.
]]>https://boardgamegeek.com/boardgame/162886/spirit-island
The flavor of the game is a reverse Settlers of Catan, anti-colonalism. Players are spirits of an island trying to get the settlers to leave.
The mechanics start middle of the road difficulty but as the game progresses get really complicated.
My first play at about the midpoint had buffer overflow and had to play a turn on autopilot while I rebooted. The 2 experienced at the table warned me and the other newbie it was to be expected. We did end up kicking the colonizers out through fear and natural disasters.
We played it over Table Top Simulator, the mod had excellent scripting, no glitching but I think ti would play better in person as the table gets information dense as the game progresses.
Lots of fun.
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